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	<title>Comments on: Do I need to dither when converting to mp3?</title>
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	<description>music, writings and words for the eccentric</description>
	<lastBuildDate>Tue, 08 Sep 2009 10:28:31 +0000</lastBuildDate>
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		<title>By: screwtop</title>
		<link>http://ameone.com/2008/07/27/do-i-need-to-dither-when-converting-to-mp3/comment-page-1/#comment-84</link>
		<dc:creator>screwtop</dc:creator>
		<pubDate>Tue, 08 Sep 2009 10:28:31 +0000</pubDate>
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		<description>I&#039;ve wondered about this too.  I know some MP3 encoders are limited to 16-bit (or at least PCM) input, but I would use a higher-resolution source by preference as there would be less quantization noise for the encoder to have to deal with.  I think the standard Ogg Vorbis encoder can accept floating-point waveform input, for example.

The problem I&#039;d envisage with dithering before encoding would be that there&#039;s no guarantee that the effect or character of the dither would be preserved in the encoding.  This is especially true for noise-shaped dither, which has more energy in the high frequencies and would likely be completely discarded by the encoder.

AFAIK, most lossy codecs operate on floating-point internally, so there may be some benefit to using dither (or decoding to more than 16-bits) on playback.  There are certainly decoders that implement dither, and I assume they wouldn&#039;t bother if it weren&#039;t beneficial.

Good sonic food for thought! :) Cheers.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve wondered about this too.  I know some MP3 encoders are limited to 16-bit (or at least PCM) input, but I would use a higher-resolution source by preference as there would be less quantization noise for the encoder to have to deal with.  I think the standard Ogg Vorbis encoder can accept floating-point waveform input, for example.</p>
<p>The problem I&#8217;d envisage with dithering before encoding would be that there&#8217;s no guarantee that the effect or character of the dither would be preserved in the encoding.  This is especially true for noise-shaped dither, which has more energy in the high frequencies and would likely be completely discarded by the encoder.</p>
<p>AFAIK, most lossy codecs operate on floating-point internally, so there may be some benefit to using dither (or decoding to more than 16-bits) on playback.  There are certainly decoders that implement dither, and I assume they wouldn&#8217;t bother if it weren&#8217;t beneficial.</p>
<p>Good sonic food for thought! <img src='http://ameone.com/ameone/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Cheers.</p>
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